NEW YORK, July 15, 2021 /PRNewswire/ — The toys market in Europe from the Leisure Products industry is poised to grow by USD 8.75 billion during 2021-2025. Technavio’s latest market research report estimates that the toys market in Europe will be progressing at a CAGR of almost 5%. This report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment.

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The market is fragmented, and the degree of fragmentation will accelerate during the forecast period. Atlas Games, Clementoni Spa, Franckh Kosmos Verlags GmbH and Co. KG, Hasbro Inc., LEGO System AS, Mattel Inc., Ravensburger AG, The Goliath Games LLC, TOMY Co. Ltd., and VTech Holdings Ltd. are some of the major market participants. The emergence of eco-friendly toys will offer immense growth opportunities. To leverage the current opportunities, market vendors must strengthen their foothold in the fast-growing segments while maintaining their positions in the slow-growing segments.

Toys Market in Europe 2021-2025: Segmentation

Toys Market in Europe is segmented as below:

  • Product
    • Activity Toys and Accessories
    • Soft Toys and Accessories
    • Outdoor and Vehicle Toys
    • Games And Puzzles
    • Others
  • Distribution Channel
    • Specialty Stores
    • E-retailers
    • Hypermarkets
    • Department Stores
  • Geography
    • UK
    • France
    • Germany
    • Italy
    • Rest Of Europe

Learn more about the factors assisting the growth of the market, download a free sample: https://www.technavio.com/talk-to-us?report=IRTNTR40573

Toys Market in Europe 2021-2025: Vendor Analysis and Scope

Some of the major vendors of the toys market in Europe in the Leisure Products industry include Atlas Games, Clementoni Spa, Franckh Kosmos Verlags GmbH and Co. KG, Hasbro Inc., LEGO System AS, Mattel Inc., Ravensburger AG, The Goliath Games LLC, TOMY Co. Ltd., and VTech Holdings Ltd. To help businesses improve their market position, Technavio’s report provides a detailed analysis of around 25 vendors operating in the market.

The report also covers the following areas:

  • Toys Market in Europe size
  • Toys Market in Europe trends
  • Toys Market in Europe industry analysis

The toys market in Europe is fragmented, and the degree of fragmentation will accelerate. The emergence of eco-friendly toys will offer immense growth opportunities. However, the availability of counterfeit products will hamper market growth.

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Backed with competitive intelligence and benchmarking, our research report on the toys market in Europe is designed to provide entry support, customer profile & M&As as well as go-to-market strategy support.

Related Reports on Consumer Discretionary Include:

Global Smart Toys Market
 – Global smart toys market is segmented by technology (Wi-Fi, Bluetooth, and others), distribution channel (offline and online), and geography (North America, Europe, APAC, MEA, and South America).

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Global Educational Toys Market – Global educational toys market is segmented by product (academic toys, cognitive toys, motor skills toys, and other toys), age (0-4 years, 4-8 years, and Above 8 years), and geography (APAC, North America, Europe, South America, and MEA).

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Toys Market in Europe 2021-2025: Key Highlights

  • CAGR of the market during the forecast period 2021-2025
  • Detailed information on factors that will assist the toys market growth in Europe during the next five years
  • Estimation of the toys market size in Europe and its contribution to the parent market
  • Predictions on upcoming trends and changes in consumer behavior
  • The growth of the toys market in Europe
  • Analysis of the market’s competitive landscape and detailed information on vendors
  • Comprehensive details of factors that will challenge the growth of the toys market vendor in Europe

Table of Contents:

Executive Summary

Market Landscape

  • Market ecosystem
  • Value chain analysis

Market Sizing

  • Market definition
  • Market segment analysis
  • Market size 2020
  • Market outlook: Forecast for 2020 – 2025

Five Forces Analysis

  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition

Market Segmentation by Product

  • Market segments
  • Comparison by Product
  • Activity toys and accessories – Market size and forecast 2020-2025
  • Soft toys and accessories – Market size and forecast 2020-2025
  • Outdoor and vehicle toys – Market size and forecast 2020-2025
  • Games and puzzles – Market size and forecast 2020-2025
  • Others – Market size and forecast 2020-2025
  • Market opportunity by Product

Market Segmentation by Distribution channel

  • Market segments
  • Comparison by Distribution channel
  • Specialty stores – Market size and forecast 2020-2025
  • E-retailers – Market size and forecast 2020-2025
  • Hypermarkets – Market size and forecast 2020-2025
  • Department stores – Market size and forecast 2020-2025
  • Market opportunity by Distribution channel

Customer landscape

Geographic Landscape

  • Geographic segmentation
  • Geographic comparison
  • UK – Market size and forecast 2020-2025
  • France – Market size and forecast 2020-2025
  • Germany – Market size and forecast 2020-2025
  • Italy – Market size and forecast 2020-2025
  • Rest of Europe – Market size and forecast 2020-2025
  • Market opportunity by geography
  • Market drivers
  • Market challenges
  • Market trends

Vendor Landscape

  • Vendor landscape
  • Landscape disruption

Vendor Analysis

  • Vendors covered
  • Market positioning of vendors
  • Atlas Games
  • Clementoni Spa
  • Franckh Kosmos Verlags GmbH and Co. KG
  • Hasbro Inc.
  • LEGO System AS
  • Mattel Inc.
  • Ravensburger AG
  • The Goliath Games LLC
  • TOMY Co. Ltd.
  • VTech Holdings Ltd.

Appendix

  • Scope of the report
  • Currency conversion rates for US$
  • Research methodology
  • List of abbreviations

About Us

Technavio is a leading global technology research and advisory company. Their research and analysis focus on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio’s report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio’s comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

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Technavio Research

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UK: +44 203 893 3200

Email: media@technavio.com

Website: www.technavio.com/

Report: www.technavio.com/report/toys-market-analysis-in-europe-industry

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SOURCE Technavio

Toys Market in Europe to witness $ 8.75 Billion growth during 2021-2025 | Technavio

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